Joined: 01 Nov 2007 Posts: 174 Location: Des Moines IA
527 Points
Posted: Mon Nov 05, 2007 4:11 pm Post subject: WAR?
how exactly is the war system going to work out, is there going to be a war system?
My idea is based on land, holding certain land gives your village bonuses, gold, available missions ect. And this is also how my war system would be carried out, you declare war on another village, you go to land [maps] that they own and you take it over, giving your village a bonus and taking away theirs. You might be able to use the missing nin as mercs if the village coffers held enough gold [not sure abut that yet] but eventually someone will surrender and the other will keep the land.
I had other ideas but I seem to have lost them...D@#N
And perhaps it is not based on the size of the land but more of the quality.
Like if there was a commercial town filled with a crapload of stores, that would be worth more than just a HUGE but barely even surviving town.
Joined: 01 Nov 2007 Posts: 174 Location: Des Moines IA
527 Points
Posted: Sun Nov 18, 2007 10:07 pm Post subject:
True, like Iowa has good farmland, so if you held it you'd get a food quality&morale bonus, but if you held NYC or Cali and get huge commercial bonuses.
and you'd also get their bad points too... like twisters, fires, and crime. But yeah oni you got what I was thinking right on the nose.
Joined: 10 Dec 2007 Posts: 430 Location: Leaf Village
45636 Points
Posted: Fri Dec 28, 2007 5:06 pm Post subject:
Yeh so the map would be split up into regions and each region would have a bonus, once a village owns that region they gain the bonus associated so all members of that village get the bonus.