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WAR?

 
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Beirgo



Joined: 01 Nov 2007
Posts: 174
Location: Des Moines IA

Character Mr.Twinkie
  Rank: 5 of 137
  Level: 1

Characteristics:
  Class:  Bard
  Element:  Holy
  Alignment:  Neutral

527 Points

PostPosted: Mon Nov 05, 2007 4:11 pm    Post subject: WAR? Reply with quote

how exactly is the war system going to work out, is there going to be a war system?

My idea is based on land, holding certain land gives your village bonuses, gold, available missions ect. And this is also how my war system would be carried out, you declare war on another village, you go to land [maps] that they own and you take it over, giving your village a bonus and taking away theirs. You might be able to use the missing nin as mercs if the village coffers held enough gold [not sure abut that yet] but eventually someone will surrender and the other will keep the land.

I had other ideas but I seem to have lost them...D@#N
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Oni



Joined: 02 Sep 2007
Posts: 664


Character Oni
  Rank: 3 of 137
  Level: 1

Characteristics:
  Class:  Thief
  Element:  Earth
  Alignment:  Neutral

3146 Points

PostPosted: Sun Nov 18, 2007 7:39 pm    Post subject: Reply with quote

And perhaps it is not based on the size of the land but more of the quality.
Like if there was a commercial town filled with a crapload of stores, that would be worth more than just a HUGE but barely even surviving town.
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Beirgo



Joined: 01 Nov 2007
Posts: 174
Location: Des Moines IA

Character Mr.Twinkie
  Rank: 5 of 137
  Level: 1

Characteristics:
  Class:  Bard
  Element:  Holy
  Alignment:  Neutral

527 Points

PostPosted: Sun Nov 18, 2007 10:07 pm    Post subject: Reply with quote

True, like Iowa has good farmland, so if you held it you'd get a food quality&morale bonus, but if you held NYC or Cali and get huge commercial bonuses. Smile

and you'd also get their bad points too... like twisters, fires, and crime. But yeah oni you got what I was thinking right on the nose.
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Jurge
Moose Chicken


Joined: 10 Dec 2007
Posts: 430
Location: Leaf Village

Character Jurge
  Rank: 1 of 137
  Level: 1

Characteristics:
  Class:  Bard
  Element:  Fire
  Alignment:  Neutral

45636 Points

PostPosted: Fri Dec 28, 2007 5:06 pm    Post subject: Reply with quote

Yeh so the map would be split up into regions and each region would have a bonus, once a village owns that region they gain the bonus associated so all members of that village get the bonus.
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Beirgo



Joined: 01 Nov 2007
Posts: 174
Location: Des Moines IA

Character Mr.Twinkie
  Rank: 5 of 137
  Level: 1

Characteristics:
  Class:  Bard
  Element:  Holy
  Alignment:  Neutral

527 Points

PostPosted: Sat Dec 29, 2007 12:20 am    Post subject: Reply with quote

exactly, there needs to be enough land, and the land lucrative enough that going to war happens. otherwise the game will become boring.
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Jurge
Moose Chicken


Joined: 10 Dec 2007
Posts: 430
Location: Leaf Village

Character Jurge
  Rank: 1 of 137
  Level: 1

Characteristics:
  Class:  Bard
  Element:  Fire
  Alignment:  Neutral

45636 Points

PostPosted: Sat Dec 29, 2007 2:24 am    Post subject: Reply with quote

I think having wars will really create communtitys in the villages. I think thats a good thing.
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