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Ace Combat 5: The Unsung War Codes

 

  • Completion bonuses

    Successfully complete the game to unlock the "Free Mission" option (play any mission using any airplane that was previously unlocked), more difficulty settings, the "Music Player" option (listen to any song), and the CG Viewer (view any intermission sequence). Successfully complete the game with "S" ranks on all missions on the Ace difficulty setting to change the saved game icon to the Razgriz F-14 Tomcat version. Successfully complete all arcade mode stages and load your saved data in campaign mode. Mobius 1 can now pilot all 53 airplanes with paint schemes that were unlocked and used in campaign mode.

  • Falken

    Get the missing parts from missions 12a, 12b, 16a, 16b, and 27a to unlock the Falken. You must destroy the hangar of each mission. For mission 12a, follow the river north, then go east at the fork in the river. You must be close for the hangar to show appear on radar. For mission 12b, after taking out the four radar sites, destroy enough targets and the hangar will show up near the smokestacks. The one in mission 16a is between the field HQ and the airfield. Mission 16b has it west of the river, between the airfield and oil refinery (south of the north-most river). The part on mission 27 is very close to the gun tower, in front of the tunnel.

  • F22A

    Successfully complete arcade mode to unlock the F22A.

  • X-02

    Get all the other aircraft except for the Falken to unlock the X-02.

  • Acquire upgraded fighters

    You must fly the fighter that you want the upgrade for and acquire enough kills for the unlock. For example, if you want the Super F-14, you must take out the F-14B, fly several missions, and acquire enough kills to get the F-14A. Take out the F-14A and fly several missions with it until you get enough kills to acquire the Super F-14. This applies to all aircraft.

  • Auto-pilot

    While flying, hold L2 + R2 and the plane will go into auto pilot.

  • Switch views

    You can switch views by pressing R3.

  • More accurate view

    If you switch into cockpit view in some planes, you can see the machine gun that you are firing and therefore be more accurate with it. The F5 has two guns side by side. The gun on the A 10 is very powerful and accurate.

  • Auto-target shift

    When locked onto an enemy, hold Triangle. Your view will automatically shift so that you are looking at the target that you are chasing. This is especially useful in dogfights.

  • Use the enemys own missiles against themselves

    Note: This is only effective against enemy ground units. This is difficult to do and requires many practice runs. If you find yourself with a missile being shot at you, try to boost to the nearest enemy ground unit. Then, slow down and make sure not to go past the ground unit. As soon as you see the missile closing in on the radar, quickly boost towards the ground unit, and time it so that the missile will go past you and into the enemy unit. This is possible to accomplish with a lot of practice, but is extremely difficult to time correctly. Try using it on enemy ships first, as they are much larger than tanks. Then, work your way down the size scale until you can use it against all enemy ground or sea units. This will save you missiles if your ammunition is low, or you need to conserve as much as possible as in missions 16B, 12B, and 9.

  • Get behind enemy

    When you are being pursued from an enemy, dive down and do 360 degree spins. Watch your radar to see where the enemy is located. When you get behind the target on radar, pull up and you should be in range for a nice missile shot. This works well in dogfights.

  • Defeating submarines and battleships

    It is a lot easier to fight submarines and battleships if you fly very close to the water, as they cannot hit you as easily. This is very effective if you also fly very fast. Be careful not to crash into the water.

  • Song decision

    During one of the early stages of the campaign mode, Chopper will ask you about a song. Your next mission will depend on your answer ("Yes" or "No"). Also, at the end of the stage in which Edge gets rescued, Chopper will again ask you about the same song. Again, your "Yes" or "No" answer will decide which stage is next.

  • Medals

      Bronze Shooter : Destroy five enemy planes with the machine gun.
      Bronze Wing : Get an "S" rank on all missions on the normal difficulty setting.
      Desert Eagle : Do not allow more than three allies die in mission 16A or 16B.
      Bronze Ace : Destroy 200 enemy targets.
      Silver Ace : Destroy 500 enemy targets.
      Gold Ace : Destroy 1000 enemy targets.
      Gold Shooter : Shoot down fifty enemy planes with the machine gun.
      Gold Wing : Get an "S" rank on all missions on the expert difficulty setting.
      Grand Falcon : Shoot down all 16 named piloted planes on the normal or higher setting the second time through the game.
      Guardian : Shoot down ten enemies that have a missile lock on your wingman.
      Lightning Hammer : Protect all eight armored tanks.
      Needles Eye : Get a "Perfect" rank from AWACS in all six landings and both refueling stages.
      Silver Shooter : Shoot down fifteen enemy planes with the machine gun.
      Silver Wing : Get an "S" rank on all missions on the hard difficulty setting.

  • SP paint

    Shoot down the indicated target or complete the listed task to unlock the paint for the corresponding aircraft. Note: All planes must be bought before the paint becomes available.

      EA-18G: ABELCAIN in Mission 16B.
      EA-6B: DUNE in Mission 10.
      F-14D: ZIPANG in Mission 3.
      F-22A: Clear Arcade Mode.
      F-2A: CYPHER in Mission 18.
      F-4G: MINDRIPPER in Mission 4.
      Falken: Complete Expert mode with all "S" ranks.
      FB-22: PROTEUS in Mission 17.
      Hawk: GIGANTOR in Mission 1.
      MIG-1.44: REPLICATOR in Mission 27+.
      MIG-21-93: SWORDKILL in Mission 23.
      MIG-31M: COSM in Mission 16A.
      MIR-2000D: ZAHARADA in Mission 6.
      Rafale B: DECODER in Mission 26.
      SU-37: YELLOW in Mission 27.
      TND-ECR: TWICE DEAD in Mission 18+.
      X-02: Complete Hard mode with all "S" ranks.
      X-29A: DAREDEVIL in Mission 15.
      YA-10B: DISTANTTHUNDER in Mission 25.



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