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Age Of Mythology: The Titans Codes
Once the "DIVINE INTERVENTION" code is enabled to get multiple Plenty Vaults or Dwarven Gold Mines, you can use [Pause Break] to pause game play. Then, all the Plenty Vaults or Gold Mines can be put one over the other. Many Plenty Vaults at the same location will give an enormous gain of space, and give the same amount of resources. Many Gold Mines can be placed like a linked barrier to stop enemies. Many Gaia Forests can be put around a Titan once the game is paused to stop him from moving for the entire scenario, which gives you the freedom to attack whenever one is completely ready. Note: Once the game is resumed, more Plenty Vaults cannot be put at the same location again. Also, the Invoked god power is not visible until the game is resumed. On the level where you have to kill Cerebus, in order to protect the Son Of Osiris train at least 30 Priests to defend him. On the last level when you have all of the four summoning trees, do not attack the enemies base or Kronos will come from the Tartauras gate and destroy your empire. Kronos cannot be defeated by anyone except Gia. On the level where the Promeatheus Titan comes, after you have defended your base for the time limit, the Titan will attack you. You must train 3 Rocs and send them to Kastors base. It is better to train them at the start of the level. In the level that you need to defeat the Norse Titan, enable the "DIVINE INTERVENTION" code a few times. This will allow more usages of the God Power Healing Springs. Put them near all of your allies bases. Then, take the King Frost Giant as well as about ten Fire Giants and ten Giants to attack. If you have extra resources, build up an army to take out the enemy base (in red). The King will freeze the Titan and your Giants will do the attacking. This is a good way to defeat the Titan instead of waiting for the Nidhog. Get the Implode God power. You can get this by being Atlantean and worshipping Atlas; or by using the "ZENOS PARADOX" code. Next, get some boats and bring them as close to the shore as possible. Then, cast Implode just barely in range of the boats. This may require a few attempts; enable the "DIVINE INTERVENTION" code until done correctly. The orb will suck them in. When the orb explodes, they will fly through the air and land on the ground. Note: You cannot move them at all. While playing a game, press [Enter] and type one of following case-sensitive codes to activate the corresponding cheat function:
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